The Simpsons: Hit & Run is one of those games that has led a delightful other life: when it was released in 2003 it was well received and sold well, but in the following years it has become something of a classic. Some consider it the best Simpsons game we’ve ever had (not that the competition is incredible). It took the popularity of GTA3 and out of it came a simplified parody that looked, sounded and felt amazing to drive.
The only thing he didn’t have was a seamless overworld. Hit & Run is divided into three maps, with loading screens as you transition between them – this was still standard for its time. Seventeen years after the game’s release, modder Colou has released the first mod to fully connect the game’s map.
It’s an astonishing feat, especially nearly two decades after the game’s release, and the fully connected map has been, according to Colou, the most requested mod for The Simpsons: Hit & Run. The modder continues to work on a future release that will restart the game’s campaign to take advantage of the new map – here’s a glimpse of how it all goes.
Hit & Run
The only problem here is that second-hand copies of The Simpsons: Hit & Run on PC can be expensive and there is no way to legitimately buy them from any digital store. Fans have been clamoring for a remastering and sequel for years, I’ve seen more Hit & Run requests on the internet than I can count, but it was all to no avail.