While we don’t have a definite date for the arrival of Hildryn per se, the latest developer stream from the Warframe Digital Extremes developer, which also outlined a range of features in development, as well as an update regarding melee changes, confirmed that it is expected to implement next week.
ICYMI, Hildryn is a shield-based framework. His abilities don’t use energy, instead drawing it from his shield pool, and instead of the regular primary / secondary / melee signature weapon, he will come with his own Archwing weapon.
Her first ability is the Balefire energy launcher, followed by Shield Pillage, which allows you to steal shields and armor from your enemies. The third ability, Haven, also drains enemies ‘shields while replenishing yours and your teammates’. Oh, and she can also become a helicopter. You can see it in action in the video below, about half an hour on (thanks, PCGN):
Steven gave us a rundown of Warframe’s “massive” roadmap for 2019, which includes plans for a review of the game’s daily Alert and Challenge missions. Digital Extremes kicked off that new system a few days ago with the release of The Wolf of Saturn Six, the first in a series of Nightwave radio events “built on new and immediate story-infused gameplay.”